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Stories Tagged with "game design"

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2014 - 3 stories
2012 - 1 story
2011 - 1 story
GameFest, an annual November event in NJIT's School of Art + Design, provides an opportunity for students to exhibit and test a series of analog games created with technology-enabled design processes. Organized by Taro Narahara, assistant professor of digital design, students explore the relationship between traditional and digital games, and the use of digital fabrication in the development of physical games through the alteration of game structures. >>
Founder of Kill Screen and former cultural reporter for The Wall Street Journal, Jamin Warren, spoke to an interdisciplinary audience at the College of Architecture and Design as part of the college lecture series. >>
NJIT has been named as one of the top 25 schools on The Princeton Review's recently published list saluting the best undergraduate schools to study video game design for 2014. >>
The Digital Design program at NJIT's School of Art + Design continues its Industry Speak Seminar Series on April 18 with Andrew Grapsas, game designer at Arkadium, Inc. of New York City, where he is working on games suitable for social networking sites. >>