Stories Tagged with "global game jam"
2014 - 1 story
2013 - 2 stories
2012 - 2 stories
2011 - 1 story
2013 - 2 stories
2012 - 2 stories
2011 - 1 story
Innovation Day 2014 at NJIT on April 11
April 04, 2014
The deep range of innovative talent and entrepreneurial skills possessed by NJIT students across programs and disciplines will be on display at the university's second annual TechQuest and Innovation Day to take place on Friday, April 11 in the Campus Center Atrium.
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First Annual NJIT Innovation Day on April 19
April 16, 2013
NJIT will host its 1st Annual NJIT Innovation Day on April 19 from 9:30 a.m. to 12:30 p.m. The event will take place in the Campus Center Atrium, where posters and exhibits from NJIT undergraduate and graduate students showcasing innovation can be viewed.
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NJIT Hosts Annual Global Game Jam 2013 Last Weekend in January
January 15, 2013
Jamming, but not on musical instruments, will be the order of the day later this month as dozens of NJIT design and information technology students and a few from surrounding colleges pull all-nighters—some even all weekenders –at NJIT's Third Annual Global Game Jam (GGJ).
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NJIT Hosts Global Game Jam 2012
January 31, 2012
NJIT was the 13th/14th largest site in the US, the largest in New Jersey, and the 43rd/46th largest in the world out of 246 sites that participated in Global Game Jam 2012, with 69 registered participants developing nine games.
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NJIT's College of Architecture and Design To Be Local Site This Weekend for Global Game Jam 2012
January 24, 2012
NJIT's College of Architecture and Design will be a local site this weekend for Global Game Jam 2012, during which more than 150 sites around the world will compete to create a game from scratch in 48 hours.
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NJIT's College of Architecture and Design To Be Local Site for Global Game Jam 2011
January 28, 2011
Beginning on Jan. 28 and ending on Jan. 30, NJIT's College of Architecture and Design will be a local site for Global Game Jam 2011, during which more than 150 sites around the world will compete to create a game from scratch in 48 hours.
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